Clayface Squeaked Out The Top Spot Over You Can See Everything, But I’m Worried About One Movie’s Big Box Office Drop




As expected, it was a big weekend both for Clayface and You Can See Everything, as the two movies had a close race for the top spot at the box office. Ultimately, as buzzy as the Elizabeth Holmes and Nathan Fielder doc is, superhero movies, even when they’re about villains, can reign supreme at the box office.

Granted, Clayface‘s top spot at the box office was only assured by a few million, with a $24,000,000 domestic haul this weekend. You Can See Everything finished with $19,500,000 here in the states. That’s a jump in the doc’s take from last week, thanks to more theaters picking up Fielder and A24’s film. All that said, I feel there’s an even bigger story to talk about given the colossal drop Street Fighter experienced after opening at number one last week. Take a look:

Swipe to scroll horizontally

Title

Weekend Gross

Domestic Gross

Last Week

Theaters

1. Clayface

$24,000,000

$24,000,000

N/A

3,458

2. You Can See Everything

$19,500,000

$45,145,476

2

2,655

3. Wildwood

$11,000,000

$11,000,000

N/A

2,942

4. Street Fighter

$8,600,000

$46,939,000

1

3,575

5. Wicker

$5,750,000

$5,750,000

N/A

1,471

6. Other Mommy

$3,850,000

$51,534,000

3

2,798

7. Sense and Sensibility

$3,400,000

$13,682,000

5

2,571

8. Whalefall

$3,200,000

$14,073,434

4

3,065

9. Verity

$3,063,000

$71,531,000

6

2,442

10. Resident Evil

$3,000,000

$153,681,000

7

2,148

For Street Fighter, that’s a 72% drop from its first week, likely meaning far fewer people bought those Guile popcorn buckets. At a time when studios are announcing a ton of upcoming video game adaptations, this is a movie to look at and ask what the lesson is.

Guile combing his hair standing at a bar in Street Fighter (2026)

(Image credit: Paramount Pictures)

I don’t think gaming movie fatigue is to blame here, only because Resident Evil is hanging on at number ten with $153,681,000 for its total domestic take in thirty-eight days. I would say people are still enthusiastic about seeing video game adaptations, but obviously, there are certain factors to consider.

Leave a Reply

Your email address will not be published. Required fields are marked *

Prove your humanity: 2   +   3   =